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Last Plants

Creating Last Plants, a plant-based food app, designed to prevent food waste
ROLE

UX Research, Information Architecture, UX Design, UI Design, motion design

RESEARCH METHODS

Desk research, user interviews, Usability testing

TOOLS

Figma, Figjam, Miro, Keynote

TIMEFRAME

2 months

Objective

Design a vegan food-sharing app that makes plant-based living more accessible and reduces food waste.

Problem

Last Plants' USP compared to other food apps is its emphasis on sustainability. This comes with challenges because users are more skeptical towards eco claims than ever.

Key goals

Understand users’ true needs, frustrations, and skepticisms in order to create a product that truly serves communities and the environment while reducing food waste.
DISCOVER
DEFINE
DESIGN
DELIVER

Research project goal

Competitor analysis
Desk research

Questionnaire

Affinity mapping

User personas
Problem statements

Hypothesis statements

Wireframe sketches
Lo-fi to Mid-fi
Usability testing
Design iterations

High fidelity prototype
Style guide
Accessibility summary
Key takeaways

The Process

Using a Double Diamond framework

In order to structure and streamline the end-to-end UX design process

Discover

INITIAL DESK RESEARCH

I started the UX research project with some initial desk research to gauge current user attitudes towards environmental issues, plant-based diets, and engagement with eco products.

Most notably, I found eco anxiety is on the rise among the UK public.

Eco anxiety.jpg

72%

80%

84%

1/6

agreed they are able to make eco changes

 of adults are concerned about climate change

believe everyone contributing is the solution

of UK adults are experiencing eco anxiety

Plant based diets.jpg

3%

7%

4%

13%

Vegan

Vegetarian

Pescatarian

Flexitarian

CHALLENGING ASSUMPTIONS

Due to this trend, my prediction was that numbers of those following plant based diets would have increased proportionately because this is a simple way for individuals to reduce thier impact on the climate.

However, further desk research uncovered that only a small portion of the population identify as 100% plant-based.

THE NEED FOR QUALITATIVE DATA

This quantitative data posed an array of questions:

Why aren’t people eating more plant-based food? Are they too overwhelmed with climate anxiety? Or are there other barriers to adoption? How can the Last Plants app reduce these barriers?

To avoid assumption bias and better understand our users’ core feelings and motivations, I conducted an online survey with 10 questions and 40 respondents.

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Last plants Cover pic.png
QUESTIONIARRE PURPOSE AND FOCUS

We needed to understand the reasons people do and do not choose plant-based food, sustainable products, brands, and habits.

The purpose of the survey was to gain insight into how the app should look, feel, and serve users so that it will be helpful and self-aware enough to gain trust and ongoing user engagement.

SCREENER QUESTIONS

The screener question ensured all respondents were old enough to use the app (18+), based in the UK where the app will launch, and at least somewhat interested in occasionally eating plant-based food.

To reduce the likelihood of confirmation bias and get a balanced perspective, I made sure to recruit a diverse participant pool of not just vegans and vegetarians but also flexitarians and omnivores

SURVEY QUESTIONS

To avoid leading question bias and capture more context from each respondent, most of the survey's response options were open text boxes. 

While this freedom can be off-putting to some survey respondents, the unorthodox approach meant that even short responses were more value than a multiple choice response because they were entirely user-led.

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Define

“Big-corp needs to take responsibility.”
“It’s hard to trust any brand with the amount of green-washing nowadays”
“I like brands that openly share their annual reports”
“You need more than green and blue brand colours to call yourself an eco brand”
I’m so sick of ‘happy cow’ marketing ploys.”
“Every company’s just looking for loopholes to trick people”
“I follow a low-FODMAP diet so tend not to order food online”
“I need to know the calories in my meals to add to my food tracker app”
“I was vegan for years but I have a condition that means I need meat”
“I never order food online because I worry about ingredient cross-contamination”
“With my training it’s really hard to get in enough protein.”
“I’m gluten intolerant”
“Protein is my main priority”
“People have busy lives, eco stuff is just low priority”
“Supermarkets are just more convenient”
“I’ll never be 100% vegan but the whole family has reduced our meat consumption”
“I do try to be eco but I’m just forgetful... I have way too many bags for life”
“I’d love to spend hours making lentil salads but I don’t have time”
“I tried [a plant based diet] for a week but gave up because I missed cheese”
“you end up buying things you don’t completely agree with””
“One vegan snack bar can cost more than a full meal takeaway with meat in”
“We’re in a recession so people just do what we can”
“Being a vegan is expensive”
“Vegetarians aren’t default perfect. I know ones who take flights like they’re buses”
“It is tough to be an eco-activist with everything else going on in the world.”
“there are more causes than just veganism. There are wars going on”
“Different people are focusing on different causes.”
“It should be a shared mission”
“It’s great when companies get involved with local communities”
“Being a vegan just makes you an outsider at the bbq”
“My veggie friend is always eating alone because he has to get different stuff”
An individual can’t make a difference
“It’s harder doing anything if you’re the only one”
“None of my family understand, which does make it a bit depressing”
“I just feel hopeless”
“No one wants to be the preachy vegan”
“Climate stuff is like pensions. We don’t discuss it because it’s all a bit too real.”
“I don’t need to be preached at.”
“It all gets too doom”
“To be honest I’m too overwhelmed by it all”
“The just stop oil people really ruined a lot. Now people hate activists”

TRUST-WORTHY MESSAGING

CONVENIENT & ENTICING

A COMMUNITY MISSION

RELIABLE NUTRITION INFO

CONTEXT SENSITIVITY

HOPE & POSITIVITY

Collating responses from the questionnaire into an affinity map, I determined six key priorities for the app design.

ENVIRONMENTALISM
HEALTH & FITNESS
ANIMAL WELFARE
BUDGETTING

While the affinity map above focuses more on constructive feedback and the "push" factors away from veganism, the questionairre also uncovered the positive or "pull" factors that draw people towards plant-based food. These include: 

While Last Plants aims to appeal to all users, vegetarians and vegans are the apps core target audience. To be truly user focused, the UX design needed to prioritise their needs first, and also weave in broader user requirements.

Based on these themes, I produced four user personas to centre throughout the design process:

The next step was to combine insights from the affinity map and target customer personas to come up with design ideas. This was challenging as each insight sparked numerous suggestions. To focus on meeting the most important user needs, I created an A1 mind map of ideas, then boiled it down to an A4 page, and then finally to an A5 note. Below are the six priorities that remained. 

Design priorities

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DECIDING WHERE TO FOCUS FIRST

P0 - Include a social feed feature that allows local communities to share food items amongst themselves.

P0 - Add an impact tracker to gamify the experience

P0 - User ratings: allow, encourage and make reviews easily accessible to browsers.

P0 - enable in-depth food filters, accounting for distance, price, and all major dietary requirements

P0 - Use inclusive, friendly, and trustworthy language, colours, and imagery.

P0 - Be food-forward. Create a photo-led format that enables restaurants to boast their delicious options.

Design

SOCIO-ECONOMIC DISPARITY

The usability study found that users on strict budgets were disillusioned by discovering different prices within each restaurant profile page. To fix this, on the “discover” and “browse” pages, a drop down menu was added enabling users to compare specific bag options and their corresponding prices from there, saving time and money.

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PHYSICAL DISABILITY AND TIME BARRIERS

One of the app’s USPs is the ability to do good deeds for neighbours near you, who may have physical disabilities or other barriers to using the app, (e.g. being time poor).

Therefore, ensuring travel distances were clearly displayed was crucial — this makes it easier and more appealing for able-bodied users to recognise and help people close by.

DIETARY RESTRICTIONS

The concept of “health food” varies greatly, depending on people’s specific dietary needs. After the usability study where some respondents had struggled to find foods they deemed as being good for them, further dietary filter options were added, such as “Low FODMAP”, “Soy-Free”, “Low-Carb”, “Gluten Free”, and more.

Accessibility centred design

Deliver

STYLE GUIDE

For consistency across the entire app, all symbols have the same line weight to size ratio. These components were scaled up and down depending on the context, and a great variety of symbols were required due to area-specific pages which contained lists. For example, the ‘Earnings and money saved’ page required different varieties of money and sales symbols to distinguish categories.

The badges were designed to reward restaurants for their most notable offerings, as deemed by customers. This gamifies the experience for both sides, while also guiding and incentivising restaurants on how and where they could improve. These components had to be interactive - allowing users to select and change the colour of three badges of their choosing.

BRAND LOGO DESIGN

User research found that many potential users held some negative preconceptions about environmentalists as being aggressive. This is why it was important the thistle design remained approachable and soft, despite depicting a prickly flower.

I kept the design simple to ensure scalability and versatility, maintaining clarity across digital platforms, from app icons to social media. Using the brands’ primary and secondary colours, the logo passes all colour blindness texts, visible from every trichromatic view.

INTERACTIVE LOGO DESIGN

For future marketing purposes, the logo has been strategically designed to seamlessly transition into various other brand visuals in short animations. These will all be relevant to environmental topics.

Potential animations: the top leaves and stem  turn into a wind turbine. The flower changes into the brand’s tertiary orange palette to look like the sun. And the lower leaves turn into lightning bolts.

The bulk of this project took place in the research phase and to me, this highlighted the importance of research. Whether this is agile or in-depth, it must be accurate.

Project takeaways

Quality insights, audience understanding, and strategy have a huge impact on the rest of the UX design process and can save time in every phase down the line.

The end result is a targeted, well-matched resource to truly help people, communities and the planet. This is exaclty the kind of work I will be proud to continue.

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